From Scandinavia to Abu Dhabi, Hicham Chahine shoots for esports dominance

As a child with Lebanese roots growing up in Norway, Hicham Chahine got hooked on esports and couldn’t get enough of Ninjas in Pyjamas, the cyberathletic world champions from across the border in Sweden. Then he discovered finance.

At 14, he secretly used his father’s passport to open a stock trading account. At 18, he was recruited by Oslo-based Formue, one of Scandinavia’s top asset management firms. Within a decade, he was managing a hedge fund and launching multiple startups in New York.

Now 36, Chahine is Co-founder and Co-CEO of NIP Group, which he formed two years ago by engineering a merger between his beloved, nearly bankrupt Ninjas in Pyjamas and Chinese gaming powerhouse ESV5.

The combined company – whose other co-founder from ESV5 is Mario Ho, son of the late Macau casino mogul Stanley Ho – went public on the Nasdaq in July and has a current market value of $119 million. Late last year, NIP launched Aetatis, now the tenth most downloaded title in MOBA (multiplayer online battle arena) gaming.

In January, NIP signed a $40 million agreement with the Abu Dhabi Investment Office (ADIO) to move its headquarters to the UAE capital and help establish the emirate as a global center for esports, media and entertainment.

The deal comes amid Saudi Arabia’s ferocious drive to pour billions into gaming – a favorite activity of 39-year-old Crown Prince Mohammed bin Salman – and capture a chunk of the $220 billion industry.

I started getting fatigued and annoyed that, in whatever conversations we had with industry stakeholders, it was always about North America, China, and Europe – the Middle East was never a topic,” Chahine said in an interview with The Circuit. “So, I thought, what if I took my brand, moved it to the Middle East, and used it to put the Middle East region on the map for competitive video games.” 

On the horizon, Chahine looks at the world gaming market of 3.2 billion players and sees NIP reaching the top echelons.

“Ultimately,” he said, “I want to see a Middle Eastern pro player lift a world championship trophy – whatever the game – one day.”

The interview has been edited for length and clarity.

The Circuit: How did this partnership with the Abu Dhabi Investment Office come about?

Hicham Chahine: This whole story started initially four, five years ago, where I was thinking a little bit about what to do next with the company, right? It was in Stockholm, it was in Sao Paulo, it was in Shanghai, Shenzhen, and Wuhan. Felt a little bit like the company was operating in silos. We were lacking a consolidated global HQ. I met some people from Abu Dhabi Gaming at an event in Copenhagen in 2018. Also, I’m originally from the Middle East (Chahine’s mother is Lebanese). So, I always wanted to try and come back to the Middle East. So when we were ready to move on from Stockholm seven years ago, I reached out to the people I met in Abu Dhabi.

Through that year, we truly believed that the Middle East is the next frontier for esports and gaming growth. The agreement itself is very simple, even though it is complex in execution. NIP is to establish a consolidated global HQ and create 200 to 300 jobs out of the UAE, covering esports, talent management, publishing, creative studios, and events. The whole reason why they were so adamant that we take this little collaboration with Abu Dhabi Gaming and scale it to this massive initiative through ADIO is that they want to create local opportunities. In particular, 90% of the population here is interested in video games, and a large portion of the population is under 35. What happens with this young population is that they are no longer interested in working in government and traditional industries such as oil and gas. They want what Gen Z and millennials see as cooler jobs.

What are your key priorities as NIP scales up?

I’ve built one of the most iconic, legendary, largest brands in gaming, right? But I started getting fatigued and annoyed that whatever conversations we had with industry stakeholders were always about North America, China, and Europe. So, I thought, what if I took my brand, moved it to the Middle East, and used it to put the Middle East region on the map for competitive video games? We want to create opportunities and make gaming a viable career path. Ultimately, I want to see a Middle Eastern pro player lift a world championship trophy – regardless of the game – one day.

When we scouted locations before settling on Abu Dhabi, we realized that China was operating in silos as it grew, and so was the West. We needed to consolidate our global businesses. Abu Dhabi is one of the best cities in the world to live in, so the redeployment of talent is easy because the destination is attractive. While we work with Saudi Arabia and frequently travel there, their approach is very top-down – big, flashy, high-budget events. While we respect that, we align more with Abu Dhabi’s approach, which focuses on grassroots development, subsidies, and ecosystem-building from the ground up.

What inspired the launch of Aetatis?

We have 600 million eyeballs on us. The direct audience base of the NIP group is about 200 million people. We’re competing in other publishers’ games, we’re marketing other publishers’ games, we produce events for other publishers, our business produces for Tencent, for NetEase. Mobile games is arguably the largest growing gaming phenomenon around the world, right? Smartphone device penetration is ultra-high, and the mobile gaming user base just trumps the PC and console gaming user base.

We found in Aetatis a very promising game, one of the largest mobile game developments that has been done in recent years. Even before the game was launched, there were over 1 million downloads. On the first launch days, the game was triple-A rated across every single distribution platform there is. It was trending on the Apple Store and Android Store in Asia. League of Legends is very big on PC. You’re seeing other games such as Honor of Kings, and MOBA games are just what’s played in our initial market, which was the Asian market. So we went with a sci-fi, futuristic MOBA title.

What’s next?

We are looking to be publishing another title in 2025, potentially two. An area that we are looking at is we started our publishing venture in China and Asia, right? But as part of us establishing ourselves in the Middle East and putting our HQ here, that creates a natural bridge. We take concepts that work and are proven in the West and take them East and vice versa. What you’re seeing over the last couple of years is that the Middle East is this next emerging trend that is moving west. There is a demand. Arabic music, films and soap operas are making their way west.

When you live in Abu Dhabi or the UAE, a lot of the things we do here are native English. It’s already being produced in a language with localized cultural traits, which makes it easily exportable. There’s great quality, and a great amount of content is already available, which the rest of the world will have demand for. And let’s also not forget that the domestic markets are also quite large.

Esports sector to contribute $13.3 billion to Saudi GDP by 2030

Saudi Arabia’s push to become a regional center for gaming is paying off, with the esports sector expected to contribute $13.3 billion to the kingdom’s GDP by 2030, according to a new report from PwC Middle East and the Saudi Esports Federation.

Interest in esports is growing across the region, with gaming revenues for the Middle East and North Africa reaching $7.2 billion in 2023.

Saudi Arabia is preparing to host the first Olympic Esports Games from next year, after successfully holding its inaugural Esports World Cup at Riyadh’s Boulevard City over the past two months.

The event, in which an estimated 2,500 gamers competed for a prize pool of $62.5 million, concluded on Sunday with the Saudi Falcons team declared as champions. 

Saudi Esports Cup to wrap up as business of gaming grows

After an eight-week gaming extravaganza, Saudi Arabia’s inaugural Esports World Cup at Riyadh’s Boulevard City will wrap up this weekend, with four final tournaments and a high-octane closing ceremony planned for Sunday night.

The champions of fighting game Tekken 8 will be crowned this evening, followed by finals for battle royale shooter PUBG, vehicular soccer hybrid Rocket League and racing game ESL R1 on Sunday.

The matches will conclude a marathon event that has featured 22 tournaments across 21 titles, with an estimated 2,500 gamers slogging it out for their share in the $60 million prize pool.

Hosting the biggest event in esports history has put Saudi Arabia front and center in the global gaming market. Crown Prince Mohammed bin Salman, a fan of the Call of Duty zombie military game, has earmarked $38 billion from the Public Investment Fund to help spur on the local industry, with the aim of attracting 250 gaming companies and studios to the kingdom.

While the competition wraps up, Saudi leadership will be turning their focus to the business end of gaming, with the New Global Sports Conference kicking off tomorrow.

More than 60 speakers and 1,200 delegates from the esports, gaming and entertainment industries will converge at Riyadh’s Four Seasons, with the kingdom’s plans to host the Olympic Esports Games from next year high on the agenda.

Saudi Arabia prepares to host first Esports World Cup in Riyadh

Saudi Arabia is offering 90-day e-visas to Esports World Cup ticket holders as it gears up to host the debut competition that aims to put the kingdom on the international gaming map.

Boulevard Riyadh City is the venue where more than 2,500 players will compete for a $60 million prize pool, the largest in esports history, from July 4 to Aug. 25.

Saudi Crown Prince Mohammed bin Salman, himself a “Call of Duty” fan, has earmarked $38 billion from the Public Investment Fund – with the aim of attracting 250 gaming companies and studios to set up shop in the country while creating 39,000 video game-related jobs.

The homegrown strategy builds on the kingdom’s credentials in the e-arena with investments in the biggest players like Tencent, Nintendo, Activision Blizzard and Ubisoft.

In March, Saudi Arabia’s National Development Fund and the Social Development Bank announced the establishment of two venture capital funds with a combined value of $120 million to back new esports companies in the kingdom.